Front End

Main scenes

We have decided to split the game's flow into three main scenes depending on how we want the user to catch up with the gameplay experience:

  • Main Menu

  • New Scene

  • Pop-up Scene

Is an interactive map that facilitates the possibility to use any of the operations ( shop / level up / craft / fight / exploring the woods / mining / harvesting / sleeping ) by directly selecting it from the corresponding highlighted area.

New Scene

New scene will host all the operations that will require all the screen space for providing the user with the best experience. These are more complex ones because of the need to display in the same time the items, resources, stats etc.

Inventory Structure

Pop-up Scene

Pop-up Scenes are time-based operations that only require to pick the item, where needed, and the period of the operation the user decides to complete.

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